Based on this week's Q&A, I've revamped the 1.2 post to include the updates. Enjoy!
Confirmed to be in Patch 1.2 so far (confirmation from this week's Community Q&A in bold):
- Option to bypass orbital station and go straight to your ship
- Crafting skill revamp for all crafting professions
- Fixes to ability timings (mortar volley cited as an example)
- The ability to extract base mods from purple gear (including set bonus)
- Balance changes to healing classes (specifics unknown)
- Force Bending/Conveyance fix for Sages/Sorcerers
- Balance changes for 16-person Operations
- Warzone reward system revamp (bag system removed, 14 new objective-based medals)
- Warzone deserter debuff added
- Guild Banks
- First Implementation of Legacy System
- UI Customization and Target of Target Frames
- New and improved "Match Color to Chest" option (missing since beta)
- A brand new warzone, and pre-season ranked warzones
Confirmed for the future, but not for Patch 1.2:
- Companion loot roll system
- Enhanced LFG functionality
- Mod comparison system
- Hide/Display Hood option
- Hide/Display Companion headgear option
- Mobile app for companion crafting/mission skills
- Dual Specialization
- Cross-server Warzones and the ability to queue for specific Warzones
- Character Transfers between servers
- More rare items and treasure hunts (like the magenta adegan crystal)
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